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102 lines
5.5 KiB
102 lines
5.5 KiB
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3 weeks ago
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[gd_scene load_steps=5 format=3 uid="uid://db06e8q8f8bdq"]
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[ext_resource type="PackedScene" uid="uid://byw3ig2bs1wgu" path="res://assets/characters/player/LilguyRigged.glb" id="1_e6qwr"]
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[ext_resource type="Script" uid="uid://bj7yrijm7bppq" path="res://level/scripts/spring_arm_offset.gd" id="9_dlyie"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yxyay"]
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radius = 0.35796
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height = 1.73092
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_xbohm"]
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properties/0/path = NodePath(".:position")
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properties/0/spawn = true
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properties/0/replication_mode = 1
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properties/1/path = NodePath("3DGodotRobot/AnimationPlayer:current_animation")
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properties/1/spawn = true
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properties/1/replication_mode = 1
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properties/2/path = NodePath("PlayerNick/Nickname:text")
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properties/2/spawn = true
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properties/2/replication_mode = 1
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properties/3/path = NodePath("3DGodotRobot:rotation")
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properties/3/spawn = true
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properties/3/replication_mode = 1
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[node name="LilguyRigged" instance=ExtResource("1_e6qwr")]
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[node name="Armature" parent="." index="0"]
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transform = Transform3D(0.003, 0, 0, 0, -1.3113416e-10, -0.003, 0, 0.003, -1.3113416e-10, 0, 0, 0)
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[node name="Skeleton3D" parent="Armature" index="0"]
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bones/0/position = Vector3(-0.32852697, 2.914154, -546.76843)
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bones/0/rotation = Quaternion(-0.6608288, 0.28933647, -0.19178489, 0.6654384)
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bones/1/position = Vector3(0.054167695, 63.219894, -3.33786e-06)
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bones/1/rotation = Quaternion(0.015321622, 0.025352472, 0.09471857, 0.99506325)
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bones/2/position = Vector3(-1.8112361e-05, 73.7566, -1.621247e-05)
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bones/2/rotation = Quaternion(0.03465983, 0.05047194, 0.051301006, 0.99680465)
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bones/3/position = Vector3(-3.0510128e-05, 84.29319, 9.059899e-06)
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bones/3/rotation = Quaternion(0.029244617, 0.05379084, -0.051849358, 0.9967763)
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bones/4/position = Vector3(3.8038404e-05, 94.83001, 1.9073414e-06)
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bones/4/rotation = Quaternion(0.0006216668, 0.08164933, 0.020402616, 0.99645215)
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bones/5/position = Vector3(-0.25257444, 72.84532, -7.644296e-06)
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bones/5/rotation = Quaternion(0.03735582, 0.19943666, -0.04159315, 0.97831464)
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bones/6/position = Vector3(-0.606337, 174.89494, 7.152558e-06)
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bones/7/position = Vector3(-0.19949026, 76.75483, 52.286175)
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bones/7/rotation = Quaternion(0.8036073, -0.09628728, 0.10672547, 0.57754105)
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bones/8/position = Vector3(4.5403274e-05, 110.91907, 9.404198e-05)
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bones/8/rotation = Quaternion(0.25522038, -0.08967137, 0.029357873, 0.962268)
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bones/9/position = Vector3(2.3064584e-05, 173.66367, 5.063071e-05)
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bones/9/rotation = Quaternion(0.0878422, -0.16096674, 0.2433837, 0.9524378)
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bones/10/position = Vector3(-2.2947788e-05, 166.48767, -1.2734416e-05)
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bones/11/position = Vector3(0.23053212, 76.75536, -52.28617)
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bones/11/rotation = Quaternion(0.14271575, -0.5852634, 0.78228706, 0.15851216)
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bones/12/position = Vector3(1.532285e-05, 110.91911, 4.0430357e-05)
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bones/12/rotation = Quaternion(0.3219699, 0.13412467, 0.27112576, 0.8971269)
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bones/13/position = Vector3(1.5523525e-05, 173.6661, 0.00010698747)
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bones/13/rotation = Quaternion(0.090376474, 0.101556264, -0.39819276, 0.907172)
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bones/14/position = Vector3(-2.0682812e-05, 166.48976, 3.939679e-05)
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bones/15/position = Vector3(0.6496186, -35.1185, 49.84838)
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bones/15/rotation = Quaternion(0.38543195, 0.163806, 0.8217493, 0.3864424)
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bones/16/position = Vector3(8.771768e-06, 312.91962, 7.4840264e-06)
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bones/16/rotation = Quaternion(-0.05300442, 0.17209676, 0.3905684, 0.90278995)
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bones/17/position = Vector3(-1.8137518e-05, 301.05597, -2.1670077e-05)
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bones/17/rotation = Quaternion(0.24982397, 0.64725155, -0.6711768, 0.2611037)
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bones/18/position = Vector3(-3.026353e-05, 14.185886, -1.4917823e-06)
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bones/18/rotation = Quaternion(0.11539763, 0.017187236, -0.010002268, 0.9931203)
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bones/19/position = Vector3(-4.351055e-06, 11.391233, -2.5032205e-06)
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bones/20/position = Vector3(0.014209064, -35.118507, -49.848385)
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bones/20/rotation = Quaternion(-0.07370265, -0.18747172, 0.9412239, 0.2711456)
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bones/21/position = Vector3(2.8756085e-05, 312.91974, 5.14377e-06)
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bones/21/rotation = Quaternion(-0.037353612, -0.04220169, 0.46135134, 0.8854257)
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bones/22/position = Vector3(2.2092872e-05, 301.0575, 1.8114511e-05)
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bones/22/rotation = Quaternion(0.7933202, 0.12858748, -0.36227232, 0.47208825)
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bones/23/position = Vector3(1.3624241e-05, 15.034077, 9.790485e-06)
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bones/23/rotation = Quaternion(0.11885707, 0.00952176, -0.0077993367, 0.9928351)
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bones/24/position = Vector3(-2.4847686e-06, 11.913359, -6.198885e-06)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." index="2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.066, 0.828, 0.01)
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shape = SubResource("CapsuleShape3D_yxyay")
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[node name="SpringArmOffset" type="Node3D" parent="." index="3" node_paths=PackedStringArray("_spring_arm")]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
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script = ExtResource("9_dlyie")
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_spring_arm = NodePath("SpringArm3D")
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[node name="SpringArm3D" type="SpringArm3D" parent="SpringArmOffset" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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spring_length = 5.0
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[node name="Camera3D" type="Camera3D" parent="SpringArmOffset/SpringArm3D" index="0"]
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current = true
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[node name="PlayerNick" type="Node3D" parent="." index="4"]
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[node name="Nickname" type="Label3D" parent="PlayerNick" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97037, 0)
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billboard = 1
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outline_modulate = Color(0, 0, 0, 0.301961)
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text = "player name test"
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="." index="5"]
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replication_config = SubResource("SceneReplicationConfig_xbohm")
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