Base Weapons
Place in world, pick up and drop working on multiplayer
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[gd_scene load_steps=2 format=3 uid="uid://dyjfaq654xne3"]
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[ext_resource type="ArrayMesh" uid="uid://dmottq5u3my52" path="res://assets/characters/Lobster/10029_Lobster_v1_iterations-2.obj" id="1_olchg"]
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[node name="SwordMesh" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3645025, -0.7985528, -1.0164871)
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mesh = ExtResource("1_olchg")
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