Base Weapons

Place in world, pick up and drop working on multiplayer
This commit is contained in:
Twirpytherobot
2025-11-15 16:03:38 +00:00
parent 791b1557c7
commit 86db6865b7
144 changed files with 3582 additions and 2 deletions
+9
View File
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[gd_scene load_steps=2 format=3 uid="uid://dyjfaq654xne3"]
[ext_resource type="ArrayMesh" uid="uid://dmottq5u3my52" path="res://assets/characters/Lobster/10029_Lobster_v1_iterations-2.obj" id="1_olchg"]
[node name="SwordMesh" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3645025, -0.7985528, -1.0164871)
mesh = ExtResource("1_olchg")