Base Weapons
Place in world, pick up and drop working on multiplayer
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[gd_scene load_steps=2 format=3 uid="uid://rbvk4mg40ceg"]
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[ext_resource type="ArrayMesh" uid="uid://rsoymmi6yqhp" path="res://assets/Objects/shield.obj" id="1"]
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[node name="ShieldMesh" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.28306955, -0.70267653)
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mesh = ExtResource("1")
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