Base Weapons
Place in world, pick up and drop working on multiplayer
This commit is contained in:
@@ -0,0 +1,16 @@
|
||||
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://level/scripts/weapon_data.gd" id="1"]
|
||||
[ext_resource type="PackedScene" path="res://level/scenes/weapons/shield_mesh.tscn" id="2"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1")
|
||||
weapon_name = "Wooden Shield"
|
||||
description = "A sturdy wooden shield. Can be used to bash enemies."
|
||||
damage = 8.0
|
||||
attack_range = 2.5
|
||||
attack_cooldown = 0.8
|
||||
attack_animation = "Attack1"
|
||||
mesh_scene = ExtResource("2")
|
||||
pickup_radius = 1.5
|
||||
weight = 3.0
|
||||
@@ -0,0 +1,16 @@
|
||||
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://level/scripts/weapon_data.gd" id="1"]
|
||||
[ext_resource type="PackedScene" path="res://level/scenes/weapons/sword_mesh.tscn" id="2"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1")
|
||||
weapon_name = "Iron Sword"
|
||||
description = "A simple iron sword. Good for close combat."
|
||||
damage = 15.0
|
||||
attack_range = 3.5
|
||||
attack_cooldown = 0.6
|
||||
attack_animation = "Attack1"
|
||||
mesh_scene = ExtResource("2")
|
||||
pickup_radius = 1.5
|
||||
weight = 2.0
|
||||
Reference in New Issue
Block a user