[gd_scene load_steps=4 format=3 uid="uid://cq8r5mkn3wvxj"] [ext_resource type="PackedScene" uid="uid://bk5akj878m2a3" path="res://level/scenes/weapons/LobsterAxe.glb" id="1_lobster"] [ext_resource type="Script" uid="uid://jyas86y3f0jp" path="res://level/scripts/hit_box.gd" id="2_hitbox"] [sub_resource type="BoxShape3D" id="BoxShape3D_lobster"] size = Vector3(2.0, 3.2, 0.6) [node name="LobsterAxeMesh" type="Node3D"] [node name="LobsterAxe" parent="." instance=ExtResource("1_lobster")] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, -1.5884135, 0) [node name="HitBox" type="Area3D" parent="."] script = ExtResource("2_hitbox") [node name="CollisionShape3D" type="CollisionShape3D" parent="HitBox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1840072, 0) shape = SubResource("BoxShape3D_lobster")