[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3] [ext_resource type="Script" path="res://level/scripts/weapon_data.gd" id="1"] [ext_resource type="PackedScene" path="res://level/scenes/weapons/shield_mesh.tscn" id="2"] [resource] script = ExtResource("1") weapon_name = "Wooden Shield" description = "A sturdy wooden shield. Can be used to bash enemies." damage = 8.0 attack_range = 2.5 attack_cooldown = 0.8 attack_animation = "Attack1" mesh_scene = ExtResource("2") pickup_radius = 1.5 weight = 3.0