[gd_scene load_steps=8 format=3 uid="uid://byknup31d2b53"] [ext_resource type="Script" uid="uid://cd87rsuiqhdav" path="res://level/scripts/basic_enemy.gd" id="1_basic_enemy"] [ext_resource type="Script" uid="uid://bj3uepduxvgju" path="res://level/scripts/hurt_box.gd" id="2_hurtbox"] [ext_resource type="ArrayMesh" uid="uid://dy0xld0fpulmk" path="res://assets/characters/Lobster/10029_Lobster_v1_iterations-2.obj" id="2_obxet"] [ext_resource type="Script" uid="uid://jyas86y3f0jp" path="res://level/scripts/hit_box.gd" id="3_hitbox"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_body"] height = 1.869873 [sub_resource type="SphereShape3D" id="SphereShape3D_hitbox"] radius = 2.0 [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_enemy"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 properties/1/path = NodePath(".:rotation") properties/1/spawn = true properties/1/replication_mode = 1 [node name="BasicEnemy" type="CharacterBody3D"] collision_mask = 3 script = ExtResource("1_basic_enemy") move_speed = 3.5 attack_damage = 5.0 detection_range = 500.0 max_health = 20.0 [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(-0.29981995, -0.01038597, -0.00033419454, 0.00636219, -0.19110087, 0.23117083, -0.008215994, 0.23102501, 0.19120643, 0, 0.41641736, 0) mesh = ExtResource("2_obxet") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1, 0) shape = SubResource("CapsuleShape3D_body") [node name="HurtBox" type="Area3D" parent="." node_paths=PackedStringArray("owner_entity")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, -0.47265148, 0) collision_layer = 16 collision_mask = 0 script = ExtResource("2_hurtbox") owner_entity = NodePath("..") [node name="HurtBoxShape" type="CollisionShape3D" parent="HurtBox"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9349365, 0) shape = SubResource("CapsuleShape3D_body") [node name="HitBox" type="Area3D" parent="." node_paths=PackedStringArray("owner_entity")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, -1.2) collision_layer = 0 collision_mask = 16 script = ExtResource("3_hitbox") damage = 15.0 knockback = 10.0 owner_entity = NodePath("..") [node name="HitBoxShape" type="CollisionShape3D" parent="HitBox"] transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0.13992286, 0) shape = SubResource("SphereShape3D_hitbox") [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_enemy")