parent
2616f1f052
commit
1d63abc581
157 changed files with 73264 additions and 0 deletions
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# Auto detect text files and perform LF normalization |
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@20438/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@62/@VBoxContainer@63/@EditorMainScreen@103/MainScreen/@CanvasItemEditor@10871/@VSplitContainer@10516/@HSplitContainer@10518/@HSplitContainer@10520/@Control@10521/@SubViewportContainer@10522/@SubViewport@10523/Player/3DGodotRobot/RobotArmature/Skeleton3D/Face/MeshInstance3D")]) |
||||
@ -0,0 +1,5 @@ |
||||
[folding] |
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform", "Collision"), NodePath("CollisionShape3D"), PackedStringArray("Transform"), NodePath("3DGodotRobot"), PackedStringArray("Transform", "Visibility"), NodePath("3DGodotRobot/RobotArmature"), PackedStringArray("Transform"), NodePath("3DGodotRobot/RobotArmature/Skeleton3D"), PackedStringArray("bones"), NodePath("3DGodotRobot/RobotArmature/Skeleton3D/Bottom"), PackedStringArray("Skeleton", "surface_material_override"), NodePath("3DGodotRobot/RobotArmature/Skeleton3D/Chest"), PackedStringArray("Skeleton", "surface_material_override"), NodePath("3DGodotRobot/RobotArmature/Skeleton3D/Face"), PackedStringArray("Skeleton", "surface_material_override"), NodePath("3DGodotRobot/RobotArmature/Skeleton3D/Face/MeshInstance3D"), PackedStringArray("Skeleton", "surface_material_override", "Geometry", "Transform"), NodePath("3DGodotRobot/RobotArmature/Skeleton3D/Llimbs and head"), PackedStringArray("Skeleton", "surface_material_override"), NodePath("SpringArmOffset"), PackedStringArray("Transform", "Visibility"), NodePath("SpringArmOffset/SpringArm3D"), PackedStringArray("Transform"), NodePath("PlayerNick/Nickname"), PackedStringArray("Transform", "Flags", "Text")] |
||||
resource_unfolds=["res://level/scenes/player.tscn::CapsuleShape3D_mx45w", PackedStringArray("Resource"), "res://level/scenes/player.tscn::ArrayMesh_qcia5", PackedStringArray("Resource"), "res://level/scenes/player.tscn::Skin_llc6q", PackedStringArray("Resource"), "res://level/scenes/player.tscn::StandardMaterial3D_53giy", PackedStringArray("Resource"), "res://level/scenes/player.tscn::ArrayMesh_fun53", PackedStringArray("Resource"), "res://level/scenes/player.tscn::Skin_hu16g", PackedStringArray("Resource"), "res://level/scenes/player.tscn::StandardMaterial3D_kw1ok", PackedStringArray("Resource"), "res://level/scenes/player.tscn::ArrayMesh_fus4a", PackedStringArray("Resource"), "res://level/scenes/player.tscn::Skin_5h6fu", PackedStringArray("Resource"), "res://level/scenes/player.tscn::StandardMaterial3D_krq4h", PackedStringArray("Resource"), "res://level/scenes/player.tscn::ArrayMesh_0hcp6", PackedStringArray("Resource"), "res://level/scenes/player.tscn::Skin_gooby", PackedStringArray("Resource"), "res://level/scenes/player.tscn::StandardMaterial3D_1ln88", PackedStringArray("Resource")] |
||||
nodes_folded=[] |
||||
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||||
[game_view] |
||||
|
||||
select_mode=0 |
||||
embed_size_mode=0 |
||||
|
||||
[editor_metadata] |
||||
|
||||
executable_path="C:/Users/James/Desktop/Godot_v4.5-stable_win64.exe" |
||||
|
||||
[recent_files] |
||||
|
||||
scenes=["res://level/scenes/player.tscn", "res://level/scenes/level.tscn"] |
||||
scripts=["res://README.md", "res://level/scripts/level.gd", "res://level/scripts/3d_godot_robot.gd", "res://level/scripts/player.gd"] |
||||
|
||||
[debug_options] |
||||
|
||||
run_main_feature_tags="" |
||||
multiple_instances_enabled=true |
||||
run_instances_config=Array[Dictionary]([{ |
||||
"arguments": "", |
||||
"features": "", |
||||
"override_args": false, |
||||
"override_features": false |
||||
}, { |
||||
"arguments": "", |
||||
"features": "", |
||||
"override_args": false, |
||||
"override_features": false |
||||
}]) |
||||
run_instance_count=2.0 |
||||
|
||||
[dialog_bounds] |
||||
|
||||
project_settings=Rect2(680, 381, 1200, 700) |
||||
create_new_node=Rect2(830, 381, 900, 700) |
||||
|
||||
[quick_open_dialog] |
||||
|
||||
last_mode=0 |
||||
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||||
[selected_history] |
||||
|
||||
Mesh=PackedStringArray("uid://dmottq5u3my52") |
||||
@ -0,0 +1,55 @@ |
||||
[res://level/scripts/player.gd] |
||||
|
||||
state={ |
||||
"bookmarks": PackedInt32Array(), |
||||
"breakpoints": PackedInt32Array(), |
||||
"column": 73, |
||||
"folded_lines": Array[int]([]), |
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"h_scroll_position": 0, |
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"row": 112, |
||||
"scroll_position": 90.99999999999999, |
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"selection": false, |
||||
"syntax_highlighter": "GDScript" |
||||
} |
||||
|
||||
[res://level/scripts/3d_godot_robot.gd] |
||||
|
||||
state={ |
||||
"bookmarks": PackedInt32Array(), |
||||
"breakpoints": PackedInt32Array(), |
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"column": 0, |
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"folded_lines": Array[int]([]), |
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"h_scroll_position": 0, |
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"row": 0, |
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"scroll_position": 0.0, |
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"selection": false, |
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"syntax_highlighter": "GDScript" |
||||
} |
||||
|
||||
[res://level/scripts/level.gd] |
||||
|
||||
state={ |
||||
"bookmarks": PackedInt32Array(), |
||||
"breakpoints": PackedInt32Array(), |
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"column": 0, |
||||
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"row": 0, |
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"scroll_position": 78.0, |
||||
"selection": false, |
||||
"syntax_highlighter": "GDScript" |
||||
} |
||||
|
||||
[res://README.md] |
||||
|
||||
state={ |
||||
"bookmarks": PackedInt32Array(), |
||||
"breakpoints": PackedInt32Array(), |
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"column": 98, |
||||
"folded_lines": Array[int]([]), |
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"h_scroll_position": 0, |
||||
"row": 22, |
||||
"scroll_position": 0.0, |
||||
"selection": false, |
||||
"syntax_highlighter": "Markdown" |
||||
} |
||||
@ -0,0 +1,25 @@ |
||||
list=[{ |
||||
"base": &"Node3D", |
||||
"class": &"Body", |
||||
"icon": "", |
||||
"is_abstract": false, |
||||
"is_tool": false, |
||||
"language": &"GDScript", |
||||
"path": "res://level/scripts/3d_godot_robot.gd" |
||||
}, { |
||||
"base": &"CharacterBody3D", |
||||
"class": &"Character", |
||||
"icon": "", |
||||
"is_abstract": false, |
||||
"is_tool": false, |
||||
"language": &"GDScript", |
||||
"path": "res://level/scripts/player.gd" |
||||
}, { |
||||
"base": &"Node3D", |
||||
"class": &"SpringArmCharacter", |
||||
"icon": "", |
||||
"is_abstract": false, |
||||
"is_tool": false, |
||||
"language": &"GDScript", |
||||
"path": "res://level/scripts/spring_arm_offset.gd" |
||||
}] |
||||
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Loading…
Reference in new issue