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[gd_scene load_steps=3 format=3 uid="uid://rbvk4mg40ceg"]
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[ext_resource type="ArrayMesh" uid="uid://rsoymmi6yqhp" path="res://assets/Objects/shield.obj" id="1"]
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[ext_resource type="ArrayMesh" uid="uid://dmottq5u3my52" path="res://assets/characters/Lobster/10029_Lobster_v1_iterations-2.obj" id="2_gfu4n"]
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[node name="ShieldMesh" type="Node3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(-0.79798645, 0, -0.056724526, 0, 0.8, 0, 0.056724526, 0, -0.79798645, 0.75818217, -1.2635326, 1.7408726)
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mesh = ExtResource("1")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="MeshInstance3D"]
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transform = Transform3D(0.005003864, 0.023845885, -0.14800794, -0.00021703207, -0.14808898, -0.023866294, -0.14991644, 0.0010103066, -0.0049056155, 0.5944414, 1.6416295, 2.3408623)
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mesh = ExtResource("2_gfu4n")
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