[gd_scene load_steps=5 format=3] [ext_resource type="Script" path="res://level/scripts/health_orb.gd" id="1_orb"] [sub_resource type="SphereMesh" id="SphereMesh_orb"] radius = 0.35 height = 0.7 [sub_resource type="StandardMaterial3D" id="Mat_orb"] albedo_color = Color(0.2, 1, 0.35, 1) emission_enabled = true emission = Color(0.2, 1, 0.35, 1) emission_energy_multiplier = 2.0 [sub_resource type="SphereShape3D" id="Shape_orb"] radius = 0.8 [node name="HealthOrb" type="Area3D"] script = ExtResource("1_orb") [node name="Mesh" type="MeshInstance3D" parent="."] mesh = SubResource("SphereMesh_orb") surface_material_override/0 = SubResource("Mat_orb") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("Shape_orb") [node name="Glow" type="OmniLight3D" parent="."] light_color = Color(0.4, 1, 0.5, 1) light_energy = 1.5 omni_range = 3.0