Commit Graph
2 Commits
Author SHA1 Message Date
Scottlg d4eb2e00be Fix all stale UID warnings
Scene files referenced assets by UIDs that no longer matched the
importer records. Rewrote 13 ext_resource references to the current
UIDs from the .import sidecars, and gave wow_style.tres the UID that
nine UI scenes were already referencing (its header had none).
Headless load is now warning-free.
2026-07-02 23:10:39 +01:00
Scottlg 15865dd15f Add comprehensive UI system with action bar, unit frame, and character sheet
- Created UI system in level/ui/ folder
  - Action bar with 12 ability slots (Attack, Block, Dash, Jump + 8 expansion slots)
  - Unit frame showing player portrait with health bar
  - Character sheet/spellbook (toggle with Tab) displaying stats, weapons, and abilities
  - Tab hint indicator showing how to open character sheet
  - Custom theme with golden borders and dark backgrounds

- UI Components:
  - HUD Manager autoload handles all UI initialization and player connections
  - Ability buttons with cooldown overlay and keybind display
  - Real-time health and cooldown tracking via signals
  - Scrollable character sheet with two-page layout

- Player Integration:
  - Added UI signals: dash_cooldown_updated, attack_cooldown_updated, weapon_equipped_changed
  - Mouse capture system (Escape to toggle, click to recapture)
  - Synced attack cooldown from weapons to player for UI tracking

- Updated level.gd to connect local player to HUD Manager
- Updated CLAUDE.md with git commit guidelines
2025-11-16 22:48:50 +00:00