Fix all stale UID warnings

Scene files referenced assets by UIDs that no longer matched the
importer records. Rewrote 13 ext_resource references to the current
UIDs from the .import sidecars, and gave wow_style.tres the UID that
nine UI scenes were already referencing (its header had none).
Headless load is now warning-free.
This commit is contained in:
2026-07-02 23:10:39 +01:00
parent 4d2b177f7b
commit d4eb2e00be
8 changed files with 15 additions and 14 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://rkvkbxlweo60"]
[ext_resource type="PackedScene" uid="uid://df31n55xyn27i" path="res://assets/Objects/TestSword.glb" id="1_4fdvi"]
[ext_resource type="PackedScene" uid="uid://culurukxpqswh" path="res://assets/Objects/TestSword.glb" id="1_4fdvi"]
[ext_resource type="Script" uid="uid://jyas86y3f0jp" path="res://level/scripts/hit_box.gd" id="2_3qhqw"]
[sub_resource type="BoxShape3D" id="BoxShape3D_5u25i"]