Fix all stale UID warnings
Scene files referenced assets by UIDs that no longer matched the importer records. Rewrote 13 ext_resource references to the current UIDs from the .import sidecars, and gave wow_style.tres the UID that nine UI scenes were already referencing (its header had none). Headless load is now warning-free.
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://cq8r5mkn3wvxj"]
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[ext_resource type="PackedScene" uid="uid://cejg4ixtc5xsf" path="res://level/scenes/weapons/LobsterAxe.glb" id="1_lobster"]
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[ext_resource type="PackedScene" uid="uid://bk5akj878m2a3" path="res://level/scenes/weapons/LobsterAxe.glb" id="1_lobster"]
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[ext_resource type="Script" uid="uid://jyas86y3f0jp" path="res://level/scripts/hit_box.gd" id="2_hitbox"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_lobster"]
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