Applecorer
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=7 format=3 uid="uid://db06e8q8f8bdq"]
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[ext_resource type="Script" uid="uid://c2si8gkbnde0c" path="res://level/scripts/player.gd" id="1_player"]
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[ext_resource type="PackedScene" uid="uid://byw3ig2bs1wgu" path="res://assets/characters/player/LilguyRigged.glb" id="2_lilguy"]
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[ext_resource type="PackedScene" uid="uid://b22ou40sbkavj" path="res://assets/characters/player/LilguyRigged.glb" id="2_lilguy"]
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[ext_resource type="Script" uid="uid://cf7jky1bcs560" path="res://level/scripts/lilguy_body.gd" id="3_body"]
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[ext_resource type="Script" uid="uid://bj7yrijm7bppq" path="res://level/scripts/spring_arm_offset.gd" id="4_spring"]
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@@ -24,8 +24,8 @@ properties/3/spawn = true
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properties/3/replication_mode = 1
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("_body", "_spring_arm_offset", "_weapon_attachment", "_weapon_container", "_offhand_attachment", "_offhand_container")]
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script = ExtResource("1_player")
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collision_mask = 3
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script = ExtResource("1_player")
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_body = NodePath("LilguyRigged/Armature")
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_spring_arm_offset = NodePath("SpringArmOffset")
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_weapon_attachment = NodePath("LilguyRigged/Armature/Skeleton3D/WeaponPoint")
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@@ -93,7 +93,7 @@ transform = Transform3D(-0.43292555, -0.61284775, 0.6610542, 0.7782953, 0.115858
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bone_name = "mixamorig_RightHand"
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bone_idx = 14
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[node name="WeaponContainer" type="Node3D" parent="LilguyRigged/Armature/Skeleton3D/WeaponPoint" index="0"]
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[node name="WeaponContainer" type="Node3D" parent="LilguyRigged/Armature/Skeleton3D/WeaponPoint"]
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transform = Transform3D(36.6912, 297.2667, 16.921356, 46.72698, 11.0892515, -296.13126, -294.05847, 38.85366, -44.94499, 24.08223, -7.4241333, 7.098694)
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[node name="OffhandPoint" type="BoneAttachment3D" parent="LilguyRigged/Armature/Skeleton3D" index="2"]
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@@ -101,7 +101,7 @@ transform = Transform3D(0.6212382, -0.004605584, -0.7836083, -0.620316, 0.608137
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bone_name = "mixamorig_LeftHand"
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bone_idx = 10
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[node name="OffhandContainer" type="Node3D" parent="LilguyRigged/Armature/Skeleton3D/OffhandPoint" index="0"]
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[node name="OffhandContainer" type="Node3D" parent="LilguyRigged/Armature/Skeleton3D/OffhandPoint"]
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transform = Transform3D(-17.74905, -295.46814, -48.82108, 21.019196, -50.01525, 295.05362, -298.73593, 14.035805, 23.660797, 0.005859375, 0.39337158, 0.06616211)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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@@ -130,3 +130,5 @@ text = "player name test"
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_xbohm")
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[editable path="LilguyRigged"]
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