Added rigged body test

This commit is contained in:
Twirpytherobot
2025-11-16 16:50:51 +00:00
parent c7f946a9e2
commit 9d5feb6f0e
10 changed files with 234 additions and 2 deletions
@@ -0,0 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://hd6pq287rgye"]
[ext_resource type="Script" uid="uid://ccnnd0y4jqiot" path="res://level/scripts/world_weapon.gd" id="1"]
[ext_resource type="Resource" uid="uid://pqoldmf2q3t6" path="res://level/resources/weapon_testsword.tres" id="2_vcb1s"]
[sub_resource type="BoxShape3D" id="1"]
size = Vector3(0.3, 0.3, 1.2)
[node name="WorldWeaponSword" type="RigidBody3D"]
collision_layer = 4
collision_mask = 2
mass = 2.0
script = ExtResource("1")
weapon_data = ExtResource("2_vcb1s")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("1")