Made more enemies, easier to kill, more slashy. You get passive health regen, health orbs. Little key bindings tooltip.
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[gd_scene load_steps=4 format=3]
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[ext_resource type="Script" path="res://level/ui/scripts/keybind_hint.gd" id="1_script"]
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[ext_resource type="Theme" uid="uid://dvsh7tuhulnfm" path="res://level/ui/theme/wow_style.tres" id="2_theme"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_kb"]
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bg_color = Color(0.15, 0.15, 0.15, 0.85)
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border_width_left = 2
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border_width_top = 2
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border_width_right = 2
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border_width_bottom = 2
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border_color = Color(0.6, 0.5, 0.2, 1)
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corner_radius_top_left = 4
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corner_radius_top_right = 4
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corner_radius_bottom_right = 4
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corner_radius_bottom_left = 4
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[node name="KeybindHint" type="PanelContainer"]
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anchors_preset = 1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -210.0
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offset_top = 20.0
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offset_right = -20.0
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offset_bottom = 20.0
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grow_horizontal = 0
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grow_vertical = 1
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theme = ExtResource("2_theme")
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theme_override_styles/panel = SubResource("StyleBoxFlat_kb")
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script = ExtResource("1_script")
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[node name="Margin" type="MarginContainer" parent="."]
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layout_mode = 2
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theme_override_constants/margin_left = 10
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theme_override_constants/margin_top = 8
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theme_override_constants/margin_right = 10
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theme_override_constants/margin_bottom = 8
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[node name="Content" type="VBoxContainer" parent="Margin"]
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layout_mode = 2
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theme_override_constants/separation = 4
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