Made more enemies, easier to kill, more slashy. You get passive health regen, health orbs. Little key bindings tooltip.
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@@ -13,7 +13,7 @@ shading_mode = 0
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script = ExtResource("1_spawner")
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spawn_radius = 20.0
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spawn_height = 0.5
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enemies_per_wave = 3
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enemies_per_wave = 10
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auto_start_next_wave = false
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wave_delay = 5.0
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enemy_scenes = Array[PackedScene]([ExtResource("2_basic_enemy")])
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