Made more enemies, easier to kill, more slashy. You get passive health regen, health orbs. Little key bindings tooltip.
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@@ -25,7 +25,7 @@ script = ExtResource("1_basic_enemy")
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move_speed = 3.5
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attack_damage = 5.0
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detection_range = 500.0
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max_health = 20.0
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max_health = 10.0
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[node name="Mesh" type="MeshInstance3D" parent="."]
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transform = Transform3D(-0.29981995, -0.01038597, -0.00033419454, 0.00636219, -0.19110087, 0.23117083, -0.008215994, 0.23102501, 0.19120643, 0, 0.41641736, 0)
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