Armed guys!

This commit is contained in:
Twirpytherobot
2026-02-17 22:21:17 +00:00
parent fce4c4a3e2
commit 7629342540
14 changed files with 928 additions and 73 deletions
+1 -2
View File
@@ -10,9 +10,8 @@ description = "yum"
damage = 20.0
attack_range = 3.5
attack_cooldown = 0.6
attack_animation = "Attack_TwoHandSwing"
knockback_force = 12.0
startup_time = 0.2
active_time = 0.15
active_time = 1.0
mesh_scene = ExtResource("1_1ytxi")
weight = 2.0
+6 -8
View File
@@ -1,19 +1,17 @@
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3]
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3 uid="uid://dyae861vxd8it"]
[ext_resource type="Script" path="res://level/scripts/weapon_data.gd" id="1"]
[ext_resource type="PackedScene" path="res://level/scenes/weapons/LobsterAxeMesh.tscn" id="2"]
[ext_resource type="Script" uid="uid://d2homvlmrg6xs" path="res://level/scripts/weapon_data.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://cq8r5mkn3wvxj" path="res://level/scenes/weapons/LobsterAxeMesh.tscn" id="2"]
[resource]
script = ExtResource("1")
weapon_name = "Lobster Axe"
description = "A heavy-hitting axe shaped like a lobster claw. Surprisingly quick for its size."
damage = 18.0
attack_range = 3.0
attack_cooldown = 0.7
attack_animation = "Attack_TwoHandSwing"
knockback_force = 14.0
attack_animation = "Attack1"
startup_time = 0.18
active_time = 0.18
startup_time = 0.2
active_time = 1.0
mesh_scene = ExtResource("2")
pickup_radius = 1.5
weight = 2.5
+4 -6
View File
@@ -1,7 +1,7 @@
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3]
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3 uid="uid://cuwjmtrp4silp"]
[ext_resource type="Script" path="res://level/scripts/weapon_data.gd" id="1"]
[ext_resource type="PackedScene" path="res://level/scenes/weapons/sword_mesh.tscn" id="2"]
[ext_resource type="Script" uid="uid://d2homvlmrg6xs" path="res://level/scripts/weapon_data.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://dyjfaq654xne3" path="res://level/scenes/weapons/sword_mesh.tscn" id="2"]
[resource]
script = ExtResource("1")
@@ -11,9 +11,7 @@ damage = 15.0
attack_range = 3.5
attack_cooldown = 0.6
knockback_force = 12.0
attack_animation = "Attack1"
startup_time = 0.12
active_time = 0.2
active_time = 1.0
mesh_scene = ExtResource("2")
pickup_radius = 1.5
weight = 2.0