Weapon and shield slots
This commit is contained in:
@@ -5,5 +5,5 @@
|
||||
[node name="ShieldMesh" type="Node3D"]
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.28306955, -0.70267653)
|
||||
transform = Transform3D(-0.79798645, 0, -0.056724526, 0, 0.8, 0, 0.056724526, 0, -0.79798645, 0.75818217, -1.2635326, 1.7408726)
|
||||
mesh = ExtResource("1")
|
||||
|
||||
Reference in New Issue
Block a user