Weapon and shield slots

This commit is contained in:
Twirpytherobot
2025-11-15 16:44:58 +00:00
parent 86db6865b7
commit 6da70f9bfe
7 changed files with 199 additions and 82 deletions
+1 -1
View File
@@ -5,5 +5,5 @@
[node name="ShieldMesh" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.28306955, -0.70267653)
transform = Transform3D(-0.79798645, 0, -0.056724526, 0, 0.8, 0, 0.056724526, 0, -0.79798645, 0.75818217, -1.2635326, 1.7408726)
mesh = ExtResource("1")
+3 -3
View File
@@ -1,9 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://dyjfaq654xne3"]
[ext_resource type="ArrayMesh" uid="uid://dmottq5u3my52" path="res://assets/characters/Lobster/10029_Lobster_v1_iterations-2.obj" id="1_olchg"]
[ext_resource type="ArrayMesh" uid="uid://cc1kxfbkvpo2d" path="res://assets/Objects/swordlowpoly.obj" id="1"]
[node name="SwordMesh" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.3645025, -0.7985528, -1.0164871)
mesh = ExtResource("1_olchg")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.4839063, -2.9492104, -3.4711354)
mesh = ExtResource("1")