eNEMIES!!!!!!!!!
Enemys and enemy spawner - Press N to spawn wave - Press H to togglt hitboxs
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://blm8lav3xh2yw"]
|
||||
|
||||
[ext_resource type="Script" path="res://level/scripts/enemy_spawner.gd" id="1_spawner"]
|
||||
[ext_resource type="PackedScene" uid="uid://byknup31d2b53" path="res://level/scenes/enemies/basic_enemy.tscn" id="2_basic_enemy"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_indicator"]
|
||||
albedo_color = Color(1, 0.5, 0, 0.3)
|
||||
transparency = 1
|
||||
cull_mode = 2
|
||||
shading_mode = 0
|
||||
|
||||
[node name="EnemySpawner" type="Node3D"]
|
||||
script = ExtResource("1_spawner")
|
||||
spawn_radius = 20.0
|
||||
spawn_height = 0.5
|
||||
enemies_per_wave = 3
|
||||
auto_start_next_wave = false
|
||||
wave_delay = 5.0
|
||||
enemy_scenes = Array[PackedScene]([ExtResource("2_basic_enemy")])
|
||||
|
||||
[node name="SpawnRadiusIndicator" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
|
||||
visible = false
|
||||
material_override = SubResource("StandardMaterial3D_indicator")
|
||||
|
||||
[node name="CenterMarker" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(0.5, 0, 0, 0, 2, 0, 0, 0, 0.5, 0, 1, 0)
|
||||
Reference in New Issue
Block a user