Manually spawn weapons fixed

Pop the world weapon scene into weaponcontainer
This commit is contained in:
Twirpytherobot
2025-11-16 20:56:34 +00:00
parent 3431c12dc2
commit 38994776df
5 changed files with 121 additions and 13 deletions
+3 -1
View File
@@ -1,6 +1,7 @@
[gd_resource type="Resource" script_class="WeaponData" load_steps=2 format=3 uid="uid://pqoldmf2q3t6"]
[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3 uid="uid://pqoldmf2q3t6"]
[ext_resource type="Script" uid="uid://d2homvlmrg6xs" path="res://level/scripts/weapon_data.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://rkvkbxlweo60" path="res://level/scenes/weapons/TestSwordMesh.tscn" id="1_gdc1w"]
[resource]
script = ExtResource("1")
@@ -10,4 +11,5 @@ damage = 20.0
attack_range = 3.5
attack_cooldown = 0.6
knockback_force = 12.0
mesh_scene = ExtResource("1_gdc1w")
weight = 2.0