Manually spawn weapons fixed
Pop the world weapon scene into weaponcontainer
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@@ -1,6 +1,7 @@
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[gd_resource type="Resource" script_class="WeaponData" load_steps=2 format=3 uid="uid://pqoldmf2q3t6"]
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[gd_resource type="Resource" script_class="WeaponData" load_steps=3 format=3 uid="uid://pqoldmf2q3t6"]
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[ext_resource type="Script" uid="uid://d2homvlmrg6xs" path="res://level/scripts/weapon_data.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://rkvkbxlweo60" path="res://level/scenes/weapons/TestSwordMesh.tscn" id="1_gdc1w"]
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[resource]
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script = ExtResource("1")
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@@ -10,4 +11,5 @@ damage = 20.0
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attack_range = 3.5
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attack_cooldown = 0.6
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knockback_force = 12.0
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mesh_scene = ExtResource("1_gdc1w")
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weight = 2.0
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