First Commit
Base multiplayer example with obster
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
# Contributing to Godot 3D Multiplayer Template
|
||||
|
||||
If you wish to contribute to the project, please follow the steps below to ensure your contribution is organized and easily integrated into the main repository.
|
||||
|
||||
## How to Contribute
|
||||
|
||||
1. **Fork the repository**: Create a fork of the repository so you can work on your changes.
|
||||
2. **Clone your fork**: Clone your fork to your local machine.
|
||||
3. **Create a new branch**: Always create a new branch for each feature or bugfix. Naming your branch descriptively is helpful.
|
||||
- Example: `fix/chat-freeze-bug` or `feature/player-skin-selection`
|
||||
4. **Make your changes**: Implement the feature or bug fix.
|
||||
5. **Commit your changes**: Write clear and concise commit messages following this format:
|
||||
- `fix: <description of the bug fix>`
|
||||
- `feat: <description of the feature>`
|
||||
- `docs: <documentation changes>`
|
||||
6. **Push your changes**: Push the branch to your fork on GitHub.
|
||||
7. **Submit a Pull Request**: Go to the "Pull Requests" tab in the original repository and submit your changes.
|
||||
|
||||
## Reporting Issues
|
||||
|
||||
If you encounter bugs or have suggestions, please feel free to open an issue on GitHub.
|
||||
|
||||
Thank you for contributing!
|
||||
Reference in New Issue
Block a user