[gd_scene load_steps=4 format=3 uid="uid://cq8r5mkn3wvxj"]

[ext_resource type="PackedScene" uid="uid://cejg4ixtc5xsf" path="res://level/scenes/weapons/LobsterAxe.glb" id="1_lobster"]
[ext_resource type="Script" uid="uid://jyas86y3f0jp" path="res://level/scripts/hit_box.gd" id="2_hitbox"]

[sub_resource type="BoxShape3D" id="BoxShape3D_lobster"]
size = Vector3(2, 3.2, 0.6)

[node name="LobsterAxeMesh" type="Node3D"]

[node name="LobsterAxe" parent="." instance=ExtResource("1_lobster")]
transform = Transform3D(-1.3113416e-08, 0, 0.29999998, 0, 0.29999998, 0, -0.29999998, 0, -1.3113416e-08, 0, 0.72785115, 0)

[node name="HitBox" type="Area3D" parent="."]
transform = Transform3D(-4.371139e-08, 0, 1, 0, 1, 0, -1, 0, -4.371139e-08, 0, 2.1950727, 0)
script = ExtResource("2_hitbox")

[node name="CollisionShape3D" type="CollisionShape3D" parent="HitBox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1840072, 0)
shape = SubResource("BoxShape3D_lobster")
