[gd_scene load_steps=4 format=3 uid="uid://8c4l6s6x67vh"]

[ext_resource type="Script" uid="uid://ccnnd0y4jqiot" path="res://level/scripts/world_weapon.gd" id="1_7688s"]
[ext_resource type="Resource" uid="uid://b2q62xc0jw4w3" path="res://level/resources/weapon_applecorer.tres" id="2_7688s"]

[sub_resource type="BoxShape3D" id="1"]
size = Vector3(0.3, 0.3, 1.2)

[node name="WorldWeaponSword" type="RigidBody3D"]
collision_layer = 4
collision_mask = 2
mass = 2.0
script = ExtResource("1_7688s")
weapon_data = ExtResource("2_7688s")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("1")
