[gd_scene load_steps=5 format=3]

[ext_resource type="Script" path="res://level/scripts/health_orb.gd" id="1_orb"]

[sub_resource type="SphereMesh" id="SphereMesh_orb"]
radius = 0.35
height = 0.7

[sub_resource type="StandardMaterial3D" id="Mat_orb"]
albedo_color = Color(0.2, 1, 0.35, 1)
emission_enabled = true
emission = Color(0.2, 1, 0.35, 1)
emission_energy_multiplier = 2.0

[sub_resource type="SphereShape3D" id="Shape_orb"]
radius = 0.8

[node name="HealthOrb" type="Area3D"]
script = ExtResource("1_orb")

[node name="Mesh" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_orb")
surface_material_override/0 = SubResource("Mat_orb")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("Shape_orb")

[node name="Glow" type="OmniLight3D" parent="."]
light_color = Color(0.4, 1, 0.5, 1)
light_energy = 1.5
omni_range = 3.0
